Search found 14 matches

by starlight
Sun Feb 07, 2010 4:34 am
Forum: First Edition
Topic: 7/02/2010 Woe
Replies: 4
Views: 1734

Re: 7/02/2010 Woe

Morning Woe
Image

Night Woe
Image
by starlight
Sun Jan 17, 2010 7:58 pm
Forum: Comments and Suggestions
Topic: New WOE bet npc
Replies: 10
Views: 1785

Re: New WOE bet npc

Koma help please T-T wrote everything up again-> This time start on Core Calculations parts. Since I don't know a way to write a code to go through all account-variables on its own, I tried to write something that will make the calculations for rewards specific to person when they talk to npc. This ...
by starlight
Fri Jan 15, 2010 8:19 pm
Forum: Guild
Topic: Starlight Monkey Recruiting
Replies: 3
Views: 5184

Re: Starlight Monkey Recruiting

a
by starlight
Fri Jan 15, 2010 7:39 am
Forum: Comments and Suggestions
Topic: New WOE bet npc
Replies: 10
Views: 1785

Re: New WOE bet npc

1) People can place bets on their OWN guild only. No No, No fun This npc is also suppose to make outsiders attend woe to turn tide and make woe more fun 2) A Bet Cap This seems to be a misnomer? but according to the explanation.. Yea this is what I mentioned in previous posts about splitting losers ...
by starlight
Fri Jan 15, 2010 6:58 am
Forum: Comments and Suggestions
Topic: New WOE bet npc
Replies: 10
Views: 1785

Re: New WOE bet npc

see below for new rewritten code
by starlight
Wed Jan 06, 2010 10:59 am
Forum: Comments and Suggestions
Topic: New WOE bet npc
Replies: 10
Views: 1785

Re: New WOE bet npc

I am against this. It's too easily abusable. Some possible abuse: -A major guild suddenly skipped woe or pretend to lose woe for bet profit skipping woe also means no treasure profit, I am not sure how much money people are willing to put into these if little it probably wouldnt happen. Since bet m...
by starlight
Wed Jan 06, 2010 12:07 am
Forum: Approved
Topic: (+) Suggestion on WOE SE
Replies: 8
Views: 7302

Re: Suggestion on WOE SE

Well, as i said before, the point is not that it is impossible to take guild, just too much advantage for for defending guilds given the amount of people attending woe. But it is just a suggestion to make woe more fun, if too many oppose it, then I guess we should not implement it. Would be nice to ...
by starlight
Tue Jan 05, 2010 8:24 pm
Forum: Approved
Topic: (+) Suggestion on WOE SE
Replies: 8
Views: 7302

Re: Suggestion on WOE SE

Yes it is breakable, but it is just too hard for the amount of people we have attending SE woe currently. Castles should change hands from time to time during woe. Obviously those guardians/barricade are for very large woe. So for our case, those guardians should also get nerfed according to the sca...
by starlight
Tue Jan 05, 2010 4:07 am
Forum: Approved
Topic: (+) Suggestion on WOE SE
Replies: 8
Views: 7302

(+) Suggestion on WOE SE

I think guardians/barricade on SE woe should be nerfed? Those guardians are too strong for the minute amount of people attending SE woe that it is unfair for the attacking team. Second edition castle never broke for probably like 3 weeks straight already. The last time it broke was because cbs, the ...
by starlight
Sun Jan 03, 2010 11:15 am
Forum: Comments and Suggestions
Topic: New WOE bet npc
Replies: 10
Views: 1785

New WOE bet npc

Woe Bet npc bet who wins the upcoming woe To prevent exploits there shouldn't be any money injected into the server through the system. winners share the sum of all losers' money according to the ratio of money they put in. ( A bet 5, B bet 20 on winning side. if sum of loser money is 100, then A ge...