Search found 166 matches

by Dowe
Mon May 17, 2010 8:19 pm
Forum: Comments and Suggestions
Topic: Battlegrounds.
Replies: 2
Views: 2129

Re: Battlegrounds.

BG Counter: Good idea. Could work. Values should be adjusted (50 battles for a boost should be good). Counter does not reset at log off. BG Box: Nice if it could be implemented... however may be a lot of fiddling and implementing for little profit. I've always just considered the items required for ...
by Dowe
Mon May 17, 2010 8:05 pm
Forum: Comments and Suggestions
Topic: Main Chat Colour
Replies: 11
Views: 6008

Re: Main Chat Colour

Blue: ? Light Blue (Guildsman Has Connected Colour // Equipment // Buff Colour) Green: (Default/Your chat colour) Light Green: (Guild) Orange: (Your Party Chat) Pink: (Party Chat) Purple: ? Turquoise: (Currently Set To This) Personally I like it how it is. But w/e. If it had to be a different colour...
by Dowe
Mon May 17, 2010 7:53 pm
Forum: Guides and Stuff
Topic: Ultra Good Clown Guide.
Replies: 15
Views: 7042

Re: Ultra Good Clown Guide.

Luk does provide status resistance, however it is no where near that of vit,or other stats depending on status. (And if you think about it, it would make sense for Gravity to design it this way since it seems a logical purpose for "Luck"). I know you can gain coma immunity with about 300 o...
by Dowe
Mon May 17, 2010 7:41 pm
Forum: Event Suggestions
Topic: Stylish event!
Replies: 5
Views: 7157

Re: Stylish event!

I'll be completely honest. It wont work.

I've tried to do a player-run event of this, and even with 1000 precautions and rules... it still just becomes a popularity contest.

Its a great idea, but unfortunately it doesn't work without a lot of EDrama.
by Dowe
Sun May 16, 2010 6:55 am
Forum: Guides and Stuff
Topic: Ultra Good Clown Guide.
Replies: 15
Views: 7042

Re: Ultra Good Clown Guide.

Uhm. 90 vit and 10 luk giving status resist? Luk only effects resistance to curse nab. You need 100 vit to be immune to stun and silence. You NEED to be immune to stun. And since you need to have 120 int and 100 vit without huge job buffs and bonuses anything giving VIT or INT is 20x more important...
by Dowe
Sat May 15, 2010 5:37 am
Forum: Approved
Topic: Disguise Mini-event
Replies: 2
Views: 1977

Disguise Mini-event

Can I suggest that the NPC warp anyone closer to it then 2 cells either away from it or out of the event completely. Too many idiots think its funny to stand in front of it and frustrate everyone just as it disguises itself.

Same goes for player's Pets as well =/.
by Dowe
Sat May 15, 2010 12:01 am
Forum: Approved
Topic: Make More Hats Between 2006~2010 obtainable
Replies: 15
Views: 14360

Re: Make More Hats Between 2006~2010 obtainable

Kiana wrote:To put it bluntly a Low Rate on Steroids.
Delicious candy tasting steroids that make you feel soft and fuzzy, warm and cuddly when you take them.
/kis2 /meh2
by Dowe
Fri May 14, 2010 12:09 am
Forum: Approved
Topic: Make More Hats Between 2006~2010 obtainable
Replies: 15
Views: 14360

Re: Make More Hats Between 2006~2010 obtainable

Links for the lazy: Vanilmirth Hat Drooping Lif Kettle Hat Puppy Hat Ribbon Hat Balloon Hat Drooping Nine Tail (Obtainable as pointed out by Clandestine) Neck Tie Solar Panels Ok, I can agree with a few (1-2) MAYBE being added to hat dude, but not all of them. Many of these hats have been previously...
by Dowe
Fri May 14, 2010 12:03 am
Forum: Comments and Suggestions
Topic: Giant Flywings
Replies: 13
Views: 18437

Re: Giant Flywings

-1

Sorry, either keep the party alive or return and regroup imo.
by Dowe
Thu May 13, 2010 2:08 am
Forum: Answered Questions
Topic: What hats are and are not in the game?
Replies: 9
Views: 4735

Re: What hats are and are not in the game?

The name has to be exactly the same (case sensitive). It is something like "NPC:GiftDrop". If you didn't type it right then it tells you the name does not exist or w/e the message is.