Search found 33 matches
- Sun Feb 07, 2010 6:33 pm
- Forum: Null and Void
- Topic: Empty Emblems.
- Replies: 29
- Views: 14063
Re: Empty Emblems.
the main idea that was brought forth was 'deal with it'. is that not an option? never in all of my woeing over the years has a blank emblem ever been a hindrance. just something you crush and laugh at for trying. it eventually goes away if ppl know it doesn't actually work. making a big deal about i...
- Sun Feb 07, 2010 6:29 pm
- Forum: Null and Void
- Topic: Empty Emblems.
- Replies: 29
- Views: 14063
Re: Empty Emblems.
if u say so- but u know the definition of virtually: 'almost but not quite'.
- Sun Feb 07, 2010 6:24 pm
- Forum: Null and Void
- Topic: Empty Emblems.
- Replies: 29
- Views: 14063
Re: Empty Emblems.
obviously you dont understand that what you just did was add clarification to a rule you had no clarification or specifics for to begin with- thereby proving the pt. there are plenty of those that you will need to amend b4 your first post becomes reasonable. thanks for proving me correct. also- the ...
- Sun Feb 07, 2010 6:21 pm
- Forum: Null and Void
- Topic: Empty Emblems.
- Replies: 29
- Views: 14063
Re: Empty Emblems.
thats still not a limit. im sure youll like it when a guild does right on the borderline and still pisses you off to incite more whining.
im also sure the gms will like having to deal with it when its not what you requested.
im also sure the gms will like having to deal with it when its not what you requested.
- Sun Feb 07, 2010 6:18 pm
- Forum: Null and Void
- Topic: Empty Emblems.
- Replies: 29
- Views: 14063
Re: Empty Emblems.
theyre not opposing opinions. youre asking that "100% transparent/empty emblems", "100% duplicate emblems", and "ridiculously small emblems" have action taken against them. the loophole is simple: don't go 100%. what are your actual limits? the suggestion is stupid with...
- Sun Feb 07, 2010 6:08 pm
- Forum: Null and Void
- Topic: Empty Emblems.
- Replies: 29
- Views: 14063
Re: Empty Emblems.
ill put it this way: if u were a gm here- would u know who to take action against in the cases outlined? or does someone with a little star as an emblem lose out everytime? the only reason ppl r doing it is b/c they know your guild gets ants in pants with it. btw, your rules dont address anything. t...
- Sun Feb 07, 2010 5:43 pm
- Forum: Approved
- Topic: (+) Enable Flywings in Yuno/Lighthalzen/Einbroch/etc.
- Replies: 3
- Views: 676
Re: Enable Flywings in Yuno/Lighthalzen/Einbroch/etc.
its nice to walk every so often- only 3 or 4 maps ppl rarely go to anyways.
- Sun Feb 07, 2010 5:42 pm
- Forum: Approved
- Topic: (+) Relocating the Warp Manager's "Last Dungeon" option
- Replies: 10
- Views: 1665
Re: Relocating the Warp Manager's "Last Dungeon" option
id like the option to change it 2. ive mistakenly warped a ton of times b4.
- Sun Feb 07, 2010 5:41 pm
- Forum: Approved
- Topic: (+) Hide Scatters Following Monsters (was: Juperos (Venatu))
- Replies: 38
- Views: 25808
Re: Hide Scatters Following Monsters (was: Juperos (Venatu))
wasnt really nerfed imo. they made it better. i play a rogue and have a sin and its more fun than 'gather', 'hide', 'kill'. it adds that special sth and variety to it. id rather not have a mindless drone process playing thats easily bottable and go back to the old way. no1s ever had a problem with i...
- Sun Feb 07, 2010 5:33 pm
- Forum: Null and Void
- Topic: Empty Emblems.
- Replies: 29
- Views: 14063
Re: Empty Emblems.
and so we return to the age of prohibition where making rules against something fuels the fire. tbh- empty emblems isnt a threat. having a shotty guild that cant handle it is the real prob. approving this will give ppl a reason to do it b/c going against authority is fun and cool. servers make this ...