Search found 166 matches

by Dowe
Tue May 11, 2010 7:12 pm
Forum: Development Polls
Topic: Item Use in PvP event-Normal PvP
Replies: 5
Views: 5390

Re: Item Use in PvP event-Normal PvP

What's with the checklist poll?
by Dowe
Sun May 09, 2010 12:10 am
Forum: Event Suggestions
Topic: PvP Event Suggestions
Replies: 21
Views: 12032

Re: PvP Event Suggestions

"Further rules may be applied to individual matches to keep the matches within a time limit."
by Dowe
Sat May 08, 2010 8:22 pm
Forum: Comments and Suggestions
Topic: Housing System
Replies: 16
Views: 14671

Re: Housing System

I dont think the intention was to hire him. I think Knightmare just meant ask him for the map/code/scripts or w/e if he was willing to release them. As for a Guild Hall/House... It would require little to no scripting unless they desired the similar functions of the house (although the majority of t...
by Dowe
Sat May 08, 2010 8:15 pm
Forum: Event Suggestions
Topic: PvP Event Suggestions
Replies: 21
Views: 12032

Re: PvP Event Suggestions

Should the event be hosted in rounds over the span of a couple days, or all in one day? What time should the event be Held? [/u] Well if the event is held on a friday, saturday or sunday there is a greater chance of people able to attend (since people can generally stay up later on fridays, and hav...
by Dowe
Fri Apr 30, 2010 8:58 am
Forum: Resolved
Topic: my AI looks to not work well
Replies: 5
Views: 3064

Re: my AI looks to not work well

1) Check you have configured MirAI using its control pannel. 2) Check MirAI files are located insite the AI/UserAI folder of your RO folder 3) Ensure you type "/hoai" when in game to "load" your AI. 4) If "/hoai" appears to do nothing, restart the client. If all that fa...
by Dowe
Wed Apr 28, 2010 7:07 am
Forum: Guild
Topic: [Beta] Conflict Vanguard
Replies: 4
Views: 5394

Re: [Beta] Conflict Vanguard

On a seemingly unrelated note Hael, it seems haelstrom.net is no longer flagged as a dangerous site. Grats.

Also the pictures are pretty good :)
by Dowe
Wed Apr 28, 2010 1:26 am
Forum: Null and Void
Topic: @go, @load discussion
Replies: 16
Views: 12712

Re: @go, @load discussion

@load returns you to your save point (same effect as bwings).

Even though @go is only towns and @load is just like a bWing, id have to disagree with their implementation. Id rather keep the current system or drop the weight of bwings or something.

@go: -1
@load: -1

Sorry :(
by Dowe
Wed Apr 28, 2010 1:17 am
Forum: Comments and Suggestions
Topic: Nidhogg Dungeon and Brasilis
Replies: 18
Views: 15983

Re: Nidhogg Dungeon and Brasilis

As regards to the exp boost: When Ive played other servers with similar systems, to get the exp boost players had to hit the monster. (Something like Lex Aternia counted as a hit for your information). This "must hit for exp" change was designed to stop 8 person leeching sessions. Id say i...
by Dowe
Wed Apr 28, 2010 1:07 am
Forum: Null and Void
Topic: Allow leeching to work without having to move your character
Replies: 16
Views: 10216

Re: Allow leeching to work without having to move your character

Final opinion: -1 Reason: It isn't as though leeching is hard. The person should at least BE THERE to leech. If you are leeching yourself, then it isn't too hard to alt-tab and take a step every 5 minutes (or just auto-follow). The alternative is to train yourself normally or find a party to train (...
by Dowe
Tue Apr 27, 2010 6:30 pm
Forum: Comments and Suggestions
Topic: Nidhogg Dungeon and Brasilis
Replies: 18
Views: 15983

Re: Nidhogg Dungeon and Brasilis

One last suggestion: I see no one parties here or anything like that. To encourage more parties to happen, try hiking the even share exp for 10 or more people in a party to +20% or something? Or even the level range to be 20 lvls, instead of 10? Like once a player reaches lvl 79, he or she can join...