For Custom Aura Implementation

For player-built maps and personalized palettes. Possibly even spriting and music additions.
Forum rules
Rule #1: Be respectful. It's common sense. You wouldn't like me breaking your arms off, would you?
Rule #2: No offensive material. This is related to our first rule, but if you didn't get the picture, here it is.
Rule #3: All contributions must pass general public inspections as well as staff inspections before being implemented. This is in regards to quality and bug control.
Rule #4: No excessively large files. We won't implement something that will take days to download for our dial-up players.
Rule #5: Accept constructive criticism (also see rule #1 in regards to giving criticism). This may seem blunt, but some people just might not like your work.
Rule #6: No excessive customs. This is in regards to the Scripts and Architecture forums. They may NOT interfere with actual gameplay more than needed. If you want to create a story where you show items, fine. But nothing rewarding besides the experience (not experience points) and fun--which are more than just rewards.
Rule #7: Follow the Forum Rules. Of course these forums fall under those also.
Rule #8: Don't support breaking the In-Game Rules. Yes, no advertising or promoting the ignorance of those either.

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Koma
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For Custom Aura Implementation

Post by Koma »

As a response to the threads:

viewtopic.php?f=15&t=300
viewtopic.php?f=15&t=1064

Auraset (http://www.eathena.ws/board/index.php?showtopic=144643) is a future implementation we're considering. If players would like this implementation, please feel free to submit your own custom auras or ones you would like implemented (with proper credit given), so we can begin the test phase of this development as a reply to this post.

Thanks!
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