Thief Ring & Cold Heart Equip Set

This stuff has been addressed. If you want to add information or such, do so.
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Heartless
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Thief Ring & Cold Heart Equip Set

Post by Heartless »

Hello, I was wondering if the asp bonus script on the Thief Ring & Cold Heart Equip Set was working or not. On ratemyserver, the script says that for the equip set, there is an aspd bonus of "bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2" But apparently, I have the same attack speed with a +0 Main gauche and a +10 main gauche. Am I missing something here?
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Koma
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Re: Thief Ring & Cold Heart Equip Set

Post by Koma »

They should be working according to our database:

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2620,Ring_Of_Rogue,Thief Ring,5,10000,,100,,0,,0,0x02021040,7,2,136,,70,0,0,{ if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bAtk,10; bonus bCritical,10; } },{},{}

2746,Cold_Heart,Cold Heart,5,0,,100,,1,,0,0x1000,2,2,136,,80,0,0,{ bonus bAgi,3; if( isequipped(2620) ) { bonus2 bAddSize,1,8; bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2; } },{},{}
The only thing that might throw it off is the Right Hand check. Is the dagger inserted in the right hand or the left hand?
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Re: Thief Ring & Cold Heart Equip Set

Post by Heartless »

I have tried to equip it on the left hand only, and the right hand only. In both cases, there was no aspd gain from using the +10 Main Gauche over the +0 Main Gauche. Would it be possible for you to perhaps try it on your character?
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Re: Thief Ring & Cold Heart Equip Set

Post by Koma »

Will do once I get home from work. I'll see if another staffmember can check though in the mean time.
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Re: Thief Ring & Cold Heart Equip Set

Post by Dowe »

Perhaps the bonus is not enough to put it over an attack speed point. After all, even with a +10 dagger, it is still only +5% Attack speed (from what I understand).

EDIT: Ok, I tested on Wool and it DOES add attack speed. At high attack speeds it becomes about a point or less boost. It is RIGHT HAND ONLY.
Last edited by Dowe on Sat Feb 27, 2010 12:08 am, edited 1 time in total.
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Re: Thief Ring & Cold Heart Equip Set

Post by Heartless »

Ah, I see. Sorry for any inconvenience I have caused. Sorry!
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Koma
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Re: Thief Ring & Cold Heart Equip Set

Post by Koma »

Kiana just tested it and we have more data on it.
With the stats 99 agi, 99 str.
I Just equipped only the cold Heart and Thief ring, which gave me 179 ASPD.
Then Equiped a +0 Main Gauche(In right hand), Cold Heart, and Thief Ring which gave me 174 ASPD.
The Swapping to a +10 Main Gauche(in right hand), Cold Heart, and Thief RIng, it gives me 175 ASPD.
There is also the discrepancy between Bare-Handed ASPD and Knife-Equipped ASPD AND the decrease of ASPD from equipping two daggers to be taken into account.

We've done further testing with that same 99AGI + 99STR + 1 DEX + All Skills 98/68 SinX build:
Barehand = 179

1 Dagger w/o Combo = 173
+0 Dagger (Rt) w/ Combo = 174
+10 Dagger (Rt) w/ Combo = 175

2 Daggers = 163
+10 (Lt) + +0 (Rt) w/ Combo = 164
+0 (Lt) + +10 (Rt) w/ Combo = 165
One would think that its +10/2 = 5 so 5% ASPD boost as well, but the ASPD equation may also come into play here.

From (http://rodatazone.simgaming.net/mechanics/substats.php):
The full calculation for ASpd is ASpd = [200 - SpeedMods * (WeaponDelay - ([WeaponDelay*Agi/25] + [WeaponDelay*Dex/100])/10)].
It seems there's some form of diminishing return involved too as Dowe mentioned. Having less ASPD seemed to increase it by more.

EDIT: Also from trusty Aoi: http://irowiki.org/wiki/Aspd
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Re: Thief Ring & Cold Heart Equip Set

Post by Aoi »

Image
WD: Weapon Delay
SM: Speed Modifier
Ex: Assassin with 100 AGI and 1 DEX using one dagger. No SM.
ASPD: 200 - 29.9 * 1 = 170.1

Ex 2: Assassin with 100 AGI and 1 DEX using one dagger. 5% SM.
ASPD: 200 - 29.9 * 0.95 = 171.595

The reason you don't see much of a change with 5% ASPD increase is because you're not changing the ASPD you see in the status window by 5%, you're changing part of the formula. In this case the 5% is only affecting the number 29.9.

This also means that with more AGI and DEX, 5% increase becomes worse than before. With high AGI and DEX, the number 29.9 would be even lower.

These results don't seem to show exactly what the ingame status window is showing, but it should at least explain why 5% doesn't really show up.
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