Thief Ring & Cold Heart Equip Set
Thief Ring & Cold Heart Equip Set
Hello, I was wondering if the asp bonus script on the Thief Ring & Cold Heart Equip Set was working or not. On ratemyserver, the script says that for the equip set, there is an aspd bonus of "bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2" But apparently, I have the same attack speed with a +0 Main gauche and a +10 main gauche. Am I missing something here?
Re: Thief Ring & Cold Heart Equip Set
They should be working according to our database:
The only thing that might throw it off is the Right Hand check. Is the dagger inserted in the right hand or the left hand?
Code: Select all
2620,Ring_Of_Rogue,Thief Ring,5,10000,,100,,0,,0,0x02021040,7,2,136,,70,0,0,{ if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bAtk,10; bonus bCritical,10; } },{},{}
2746,Cold_Heart,Cold Heart,5,0,,100,,1,,0,0x1000,2,2,136,,80,0,0,{ bonus bAgi,3; if( isequipped(2620) ) { bonus2 bAddSize,1,8; bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2; } },{},{}
Re: Thief Ring & Cold Heart Equip Set
I have tried to equip it on the left hand only, and the right hand only. In both cases, there was no aspd gain from using the +10 Main Gauche over the +0 Main Gauche. Would it be possible for you to perhaps try it on your character?
Re: Thief Ring & Cold Heart Equip Set
Will do once I get home from work. I'll see if another staffmember can check though in the mean time.
Re: Thief Ring & Cold Heart Equip Set
Perhaps the bonus is not enough to put it over an attack speed point. After all, even with a +10 dagger, it is still only +5% Attack speed (from what I understand).
EDIT: Ok, I tested on Wool and it DOES add attack speed. At high attack speeds it becomes about a point or less boost. It is RIGHT HAND ONLY.
EDIT: Ok, I tested on Wool and it DOES add attack speed. At high attack speeds it becomes about a point or less boost. It is RIGHT HAND ONLY.
Last edited by Dowe on Sat Feb 27, 2010 12:08 am, edited 1 time in total.
Re: Thief Ring & Cold Heart Equip Set
Ah, I see. Sorry for any inconvenience I have caused. Sorry!
Re: Thief Ring & Cold Heart Equip Set
Kiana just tested it and we have more data on it.
We've done further testing with that same 99AGI + 99STR + 1 DEX + All Skills 98/68 SinX build:
From (http://rodatazone.simgaming.net/mechanics/substats.php):
EDIT: Also from trusty Aoi: http://irowiki.org/wiki/Aspd
There is also the discrepancy between Bare-Handed ASPD and Knife-Equipped ASPD AND the decrease of ASPD from equipping two daggers to be taken into account.With the stats 99 agi, 99 str.
I Just equipped only the cold Heart and Thief ring, which gave me 179 ASPD.
Then Equiped a +0 Main Gauche(In right hand), Cold Heart, and Thief Ring which gave me 174 ASPD.
The Swapping to a +10 Main Gauche(in right hand), Cold Heart, and Thief RIng, it gives me 175 ASPD.
We've done further testing with that same 99AGI + 99STR + 1 DEX + All Skills 98/68 SinX build:
One would think that its +10/2 = 5 so 5% ASPD boost as well, but the ASPD equation may also come into play here.Barehand = 179
1 Dagger w/o Combo = 173
+0 Dagger (Rt) w/ Combo = 174
+10 Dagger (Rt) w/ Combo = 175
2 Daggers = 163
+10 (Lt) + +0 (Rt) w/ Combo = 164
+0 (Lt) + +10 (Rt) w/ Combo = 165
From (http://rodatazone.simgaming.net/mechanics/substats.php):
It seems there's some form of diminishing return involved too as Dowe mentioned. Having less ASPD seemed to increase it by more.The full calculation for ASpd is ASpd = [200 - SpeedMods * (WeaponDelay - ([WeaponDelay*Agi/25] + [WeaponDelay*Dex/100])/10)].
EDIT: Also from trusty Aoi: http://irowiki.org/wiki/Aspd
Re: Thief Ring & Cold Heart Equip Set
Ex: Assassin with 100 AGI and 1 DEX using one dagger. No SM.
WD: Weapon Delay
SM: Speed Modifier
ASPD: 200 - 29.9 * 1 = 170.1
Ex 2: Assassin with 100 AGI and 1 DEX using one dagger. 5% SM.
ASPD: 200 - 29.9 * 0.95 = 171.595
The reason you don't see much of a change with 5% ASPD increase is because you're not changing the ASPD you see in the status window by 5%, you're changing part of the formula. In this case the 5% is only affecting the number 29.9.
This also means that with more AGI and DEX, 5% increase becomes worse than before. With high AGI and DEX, the number 29.9 would be even lower.
These results don't seem to show exactly what the ingame status window is showing, but it should at least explain why 5% doesn't really show up.
I thought what I'd do was I'd pretend I was one of those deaf-mutes.