Coma.. Doesn't Work- Maybe?

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GDRAGON
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Re: Coma.. Doesn't Work- Maybe?

Post by GDRAGON »

Sharpism wrote: And I was pretty sure the lowest a eA item code could do an item for was .1% an nothing lower so the easiest number someone could put would be a 1, which in return would be a .1% and not a .01%
Been a while since I actually did coding so I don't remember 100% but that is what I can recall.
I've also been coding for the last 2 years, lowest was always 0.01%. But either way.. I think the rates of coma would stay like how it currently is.
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Haelstrom
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Re: Coma.. Doesn't Work- Maybe?

Post by Haelstrom »

It's always been able to go to 0.01 as far as I know, and I've tinkered with eAthena since I was a kid. To answer your question in-game (sorry, I was eating): we're running eAthena SVN revision 14258 as of yesterday.

Now, in regards to Ragnarok logic fallacies, join the club. I still to this day cannot even begin to fathom this weapon.

http://ratemyserver.net/index.php?iname ... rch=Search

"Roguemaster's Bow" "A weapon created just for Thiefs," literally.

"Roguemaster's Bow"

As for the "It's an MVP, it should be effective" argument: think about it. Alice, Hydra, Thara, Abyssmal Knight, none of which are even mini-bosses, all of which have some of the most effective cards in the game for one reason or another.

Kasa, a Mini-Boss technically, has a card that's useless unless you're.. really.. really into auto-casting bolts. Dracula, an MVP, yields a card that while potentially useful, for a vast majority of circumstances, is truly lol-worthy. Same with Drake card. Frost Joker > Stormy Knight Card..

And I'm just scratching the surface.
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Dowe
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Re: Coma.. Doesn't Work- Maybe?

Post by Dowe »

You forgot Osiris card. Anyway, I think core changes should be left to eAthena.

I'll also clarify, GTB is an MVP and not a not mini boss although it is quite easy. But that is hardly important.
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Re: Coma.. Doesn't Work- Maybe?

Post by Phaiyte »

Golden Thief Bug is an actual MVP...
Not a mini-boss.

And building around SPECIFICALLY a .01% chance of Coma is just plain nuts.
That's the exact same chance as trying to get a card on 1x rates.
And hardly any of you actually know how long that takes rofl.
If you want coma just make a clown or gypsy.
Your chances would be at least 100,000x(almost literally) improved.
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Re: Coma.. Doesn't Work- Maybe?

Post by Haelstrom »

Dowe wrote:You forgot Osiris card
Actually, there is one situation where that is just A-OK of a card. But to utilize it effectively, you'd need to:

A. Be in the right PVP environment and/or be around when the TREE OF WoE RESURRECTION MADNESS is released.
B. Be a certain class.
C. Know exactly when you're going to die and swap accessory really, really fast.

Aside from that though, yes, agreed.
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Re: Coma.. Doesn't Work- Maybe?

Post by Sharpism »

Even if it is classified as an MVP it isn't on the same level as a LOD to get the card. GTB is a LOT easier to kill, and as I said I've done a LOD staff on iro and it was a .1% as it happened quite often, I highly doubt I got lucky enough to ALWAYS get a coma in 20-30 seconds if it was a .01%

Irregardless it's just stupid how eAthena adds and takes away effects to cards that aren't there in iRO.

I wasn't feeling well enough to do some testing but that still doesn't explain why the book wasn't working after 15 minutes of using it..? Unless I got super unlucky but as I did the math there should have been 31 instances of Coma.

BTW MVP and Miniboss cards tend to be the most useless when it comes to standard builds [excluding a few obviously,] however each of which have builds where they are useful, and I know I don't see a lot of Coma BP's running around on any server I've played on, this could possibly be the reason.. [I've had a large hiatus from Private Servers so a few things are quite odd for me.. xD;;]
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Re: Coma.. Doesn't Work- Maybe?

Post by Phaiyte »

I would sincerely hope even MvP cards aren't just "LOL 1HITKILLQQ" status.
And waiting 20-30 seconds for a coma is just silly.
You'd be dead yourself in MAYBE 5 tops.

Wouldn't worry about it too much, bra~
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Re: Coma.. Doesn't Work- Maybe?

Post by Sharpism »

If you're a good enough Priest you can live a LONG time. 30 seconds seems like it's a long time but when you're 100% safe from attacks.. It's not. Specially when you can take on a zerked LK or a pally..

And there are a lot of builds that are 1 hit kills. Coma is AT LEAST 2 hit's to kill, 1 hit coma = 1hp next hit is death. It's no different then someone using Asura.. ;/ or a Linked Sinx with SB.
And those are without cards that are still OP. Coma even at .1% is at least a LOW chance and would actually require to live that long as you said.
Last edited by Sharpism on Sat Mar 06, 2010 10:55 am, edited 1 time in total.
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Re: Coma.. Doesn't Work- Maybe?

Post by Phaiyte »

Think I'll stick to my Clown if I want to "depend" on Coma.
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Re: Coma.. Doesn't Work- Maybe?

Post by Sharpism »

Phaiyte wrote:Think I'll stick to my Clown if I want to "depend" on Coma.
As I said it's just a variation from a Battle Priest which tend to be pretty useless in WoE to make them actually useful in it, and no you don't just depend on the Coma effect.
I could last a long time against someone by using Pnuma and Safety without Coma, It's just a way to actually kill someone rather then being a waste of skin or going full support.
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