Due to a recent change by eAthena which caused the client to be de-synched from the server regarding inventory items, we did a quick "less-than-one-minute" maintenance to correct it. This is to bring us up to SVN14297 (released approximately an hour and a half ago) which solves it.
For details of why this had to happen, see the following topics:
In summary, the clients were not updating the list of items properly in a player's inventory, so it *looked* (not actually) like something else was there when that really wasn't the case. However, the server-side checks mitigated any possibly abuse. This essentially was a 24-hour QFE/hotfix to eliminate any player confusion caused by the bug.
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