So...the WoE is coming soon, so I'd like to toss in this topic for discussion. With Episode 12, the guild dungeon drops have been improved...and that is the problem I think. Because there will be just a few castles open, guild owning the castle will have monopoly for their guild dungeon. The impact on economy can be drastical, with some items being sold at outrageous prices just because they will be, for most people, unobtainable.
One of possibilities is adding them to warper, making them available for all. The question is, in that case, if GvG should be left enabled there, as it will definitely lead to some drama.
You can also just close them, leaving some items unobtainable.
Guild Dungeons Access
Re: Guild Dungeons Access
Guild Dungeons available through warper? No thank you.
People don't only WoE for castle treasures but also for the guild dungeons.
People don't only WoE for castle treasures but also for the guild dungeons.
Re: Guild Dungeons Access
The problem is one guild's monopoly on certain items. If there wouldn't be so much good drops available only from guid dungeons, especially WoE:SE, I wouldn't mind.
Re: Guild Dungeons Access
Monopoly over the economy is part of the reward of winning woe.
Even then the items aren't like UBER HAX OMG OVERPOWERED so it's not exactly full control of the market or anything.
Even then the items aren't like UBER HAX OMG OVERPOWERED so it's not exactly full control of the market or anything.
Re: Guild Dungeons Access
this- there isn't anything seriously overpowered in the guild dungeons, maya purple aside which can be accessed without dungeonSakaretsu wrote: Even then the items aren't like UBER HAX OMG OVERPOWERED so it's not exactly full control of the market or anything.
Re: Guild Dungeons Access
ya but gd has 20min spawn x3 on mp
i want that
i want that
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- Santa Poring
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Re: Guild Dungeons Access
No. If you want the guild dungeon then go work for it. Adding the guild dungeons into the warper just takes some of the fun out of woe. since some people work for the guild dungeons.
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Re: Guild Dungeons Access
+1I PRO EDP RPS ASURA wrote:No. If you want the guild dungeon then go work for it. Adding the guild dungeons into the warper just takes some of the fun out of woe. since some people work for the guild dungeons.
Re: Guild Dungeons Access
+1I PRO EDP RPS ASURA wrote:No. If you want the guild dungeon then go work for it. Adding the guild dungeons into the warper just takes some of the fun out of woe. since some people work for the guild dungeons.
Re: Guild Dungeons Access
The requirement to work for the castle and its dungeon closes this topic off it seems. Especially when you consider that the WoE:SE castles don't have their dungeons yet.
Considerations regarding the non-guild accessible dungeons may be something else to suggest though (just throwing it out there).
Considerations regarding the non-guild accessible dungeons may be something else to suggest though (just throwing it out there).