Does it really bother you that some people want a class they enjoy to be a viable PvP/WoE class? I personally enjoy gunslinger and WoE alike, but can't enjoy both worlds. For when I go into a castle I get laughed at and OHKO'd by say, idk something mediocre like arrow vulcan.Salad wrote:As confirmed by a Gamemaster, extended classes are meant to be a novelty class, much like Super Novice. Why is it that people accept that Super Novices are to be a novelty and strictly that, but argue for Extended then if they're also categorized this way? I don't understand the situations you provided, which are all strictly one Extended class character against an entire guild. Are you implying that you want a single character to be able to fend off and maybe kill off an entire guild?
You also are simple overestimating the extended classes I have in question, and you yourself are implying that a increase in survivablity would make them an unbalanced class. We simply want their concept to come to fruition and emerge from the "novelty" class to a worthy advisory.
I'm a little confused by your first sentence, I believe your saying Snipers lack offensive capabilities when it comes to WoE, but is counterbalanced by their supportive attributes i.e. Traps and Wind Walking. (correct me if I'm wrong ^^;) Yet, beyond that you don't understand the comparison between Gunslinger and Sniper. Let me clarify, both are ranged assailants who pick there opponents off from a distance. Both have a agi/dex offensive dependency. There are differences between the two hence they are separate classes, and you already mentioned the biggest one, Snipers supportive capabilities i.e. traps and wind walking. another is gunslingers dmg modifiers are higher, making them much more of a 'damage dealer'. (once again correct me if I'm wrong)Salad wrote: Another class I particularly enjoy is Sniper, and I again feel a little offended that being lacking in offensive capabilities when it comes to WoE is something that should be fixed when Sniper has a very nice support role to play. I don't understand your comparison of Gunslinger to Sniper, and pointing out that you cannot use a shield on a Gunslinger while attacking simultaneously and then proceeding to mention Double Strafe, which suffers from the same problem, and although does damage over time, is worthless in WoE aside from a possible stunlock and status (in which arrow shower, sharpshooting and even ctrl clicking is far superior in) as the lack of burst damage makes it so you can outpot three double strafes in one or two mastelas etc.
This is also considering that for Double Strafe to be decent, you'd need a considerable amount of Agility and Dexterity, which most WoE snipers do not have the luxury of getting (AGI) because VIT is such a prominent and important stat alongside STR for the many traps and pots they'll need.
Hmm this is a little contradictory of you... because I want to play the roll of a ranged melee DD my ideal choices are sniper, gunslinger, and clown/gypsy. Clown/Gypsy ruled out; need I explain? Now I'm left with Sniper and gunslinger. Wait we covered, this Sniper is DD/Support and Gunslinger is full DD. Gunslinger it is! Too bad they lack one of the key factors to PvP/WoE... survivability.Salad wrote:If you want to play a different role, then a good tip is to ... play another class.
You mentioned something about Wizards and their low HP mods? This is true, they have the lowest at .55 (but don't forget the trans mod .25) yet this is well warranted considering their AoE damage capabilites, they have one of the Highest Damage Per Seconds amongst the classes, with the ability to immobilize unprepared enemies. As well as the inane 6-30% physical dmg reduction provided through Energy Coat. (what about magical def!?!... they have enough int to shrug off most magical barrages ^.~)
I do feel bad for posting this, because of its argumentive nature, but I feel strongly about this subject and don't feel it should die so easily, without every source exhausted, ever avenue explored, and Pros and Cons dissected.
Even one of the leading antagonists said:
Which is a sign of hope.Neryth wrote:It's true that their stats could do with some improvement, but attaining balance between classes is a tricky thing, which is why most servers don't tamper with it in the first place.
It will be tricky, but we aren't most servers ^.~ we are of Amistr RO.